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	<title>electronslibres.ca</title>
	<link>http://www.electronslibres.ca</link>
	<description>ça mute avec l&#039;AS3</description>
	<lastBuildDate>Fri, 04 Jun 2010 13:01:29 +0000</lastBuildDate>
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		<title>3D cubes compose 6 differents images in Papervision</title>
		<description><![CDATA[
I just saw this great ACDC Vs Iron Man 2 - Architectural Projection Mapping on Rochester Castle and I had some kind of experiment that looked just like those animated cubes at the end of the projection (well not exactly the same, but it looks alike). 
You can drag the stage to change the angle [...]]]></description>
		<link>http://www.electronslibres.ca/?p=280</link>
			</item>
	<item>
		<title>Great Balls Of Fire, a particle experiment with papervision 3D</title>
		<description><![CDATA[
This is my creative response to the great post "Stop trying to make the Internet boring!" by Andreas about all the crap on section 3.3.1 on the apple developper's user agreement.
Watch out coz it's pretty CPU intensive (more than 3000 particles on this one, updated on the fly)
Hope you enjoy it , and that it [...]]]></description>
		<link>http://www.electronslibres.ca/?p=266</link>
			</item>
	<item>
		<title>Lilac Wine (a drawing experiment)</title>
		<description><![CDATA[
I really enjoyed Grant Skinner's drawing of a tree, and I thought, I could give it a try as well. I got some help with Duarte Peixinho's experiment you can find on the wonderful website. I tweaked many of his variables and added a few things, like stopping the Listeners when the tree is drawn. [...]]]></description>
		<link>http://www.electronslibres.ca/?p=246</link>
			</item>
	<item>
		<title>Singin&#8217; the blues on a subway train</title>
		<description><![CDATA[I always loved subway maps. I though it would be cool to get a flash movie that generates a 3D random map So here it is !

Hit browser refresh button to reload, and draw a new map!
Note this is a beta version. Code needs to be optimized a clean before release ;D
]]></description>
		<link>http://www.electronslibres.ca/?p=143</link>
			</item>
	<item>
		<title>Tips&#8217;n&#039;Tricks</title>
		<description><![CDATA[Here some actionscript code snippets and/or tricks I stumbled upon, or found by myself. I may use it as a reminder  

// (via @zeh)
//count only &#34;drawn&#34; frames
NetStream.decodedFrames  
&#160;
//complete frame count
NetStream.info.droppedFrames

Here is a snippet to force the browser's focus when leaving fullscreen mode :

stage.addEventListener&#40;MouseEvent.CLICK,toggleFullScreen&#41;;
&#160;
function toggleFullScreen&#40;event:MouseEvent&#41;:void
&#123; 
	switch &#40;stage.displayState&#41; 
	&#123; 
		case &#34;normal&#34; : 
			stage.displayState = fullScreen&#34;; [...]]]></description>
		<link>http://www.electronslibres.ca/?p=128</link>
			</item>
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		<title>What a wonderfull world</title>
		<description><![CDATA[

I was surfing on the web last week when I found a map of the world drawn with separated pixels.
It was static jpeg, and I thought, hey why not draw this dynamically, and animate it on mouse over ?
This my first script really using flash player 10. In fact I am using the vector class [...]]]></description>
		<link>http://www.electronslibres.ca/?p=107</link>
			</item>
	<item>
		<title>Where is my mind (a pixel experiment)</title>
		<description><![CDATA[
I have always loved pixel effects. So here is a little experiment which allows you to recompose an image from tiny bits.
First of all I import a new image from the library, and define the size in pixels of the tiny pieces I want to use to compose the image. This number will be used [...]]]></description>
		<link>http://www.electronslibres.ca/?p=42</link>
			</item>
	<item>
		<title>Slow Mo&#8217;</title>
		<description><![CDATA[
I recently stumbled on this amazing japanese flash coder Yasunobu Ikeda and one of his experiment on slow motion. Digging into his code, I realized he was using BetweenAS3 tweening engine. I was already very comfortable with Jack Doyle's TweenLite, but I had not tried the TimelineLite feature. You can download the source code for [...]]]></description>
		<link>http://www.electronslibres.ca/?p=5</link>
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